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Remember that the game is only a few weeks old, so it is amazing that modders have already been able to improve the game so much. Now that you know how to use the Nexus mod manager, let's have a look at our favourate mods which have came out for Fallout 4 so far. Please follow this process carefully, as it will be showing you how you will install all your Fallout 4 mods. Installing the Nexus Mod manager is a very simply process, but thankfully a news writer for Nexus mods has already create a great guide showing how to install and use the program, which we have embedded below. Replace this with the following text: sResourceDataDirsFinal=STRINGS\, TEXTURES\, MUSIC\, SOUND\, INTERFACE\, MESHES\, PROGRAMS\, MATERIALS\, LODSETTINGS\, VIS\, MISC\, SCRIPTS\, SHADERSFX\ Find the line that reads: sResourceDataDirsFinal=STRINGS\ Open Fallout4.ini with your favourite text editor. Directly underneath this, copy the following text: bEnableFileSelection=1 Navigate to the very bottom and you will see the line. Open Fallout4Prefs.ini with your favourite text editor (we use Notepad++).
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Right Click, select Properties and ensure that these are NOT marked as read only. ini files, highlight " Fallout4Prefs.ini" and " Fallout4.ini". Navigate to your Fallout 4 Folder at the following location "Documents/My Games/Fallout 4" sometimes these ini files will refresh and may need to be re-edited, so please remember this step. We will be installing mods using the Nexus Mod manager, the same program which is used by modders worldwide to use mods on games like Skyrim, Dragon Age, XCOM and many more titles.īefore we start modding, or even installing the Nexus mod manager, we have to make a few edits to some of the Fallout 4 ini files in order to allow out mods to work. That’s really it, simple as that.Let's have a look at how to install Fallout 4 mods and have a look at what we think are the best game mods right now, so without further ado, let's get started. “set WorkshopMaxProductionPerNPCFood to ” If you can’t get it to work or can’t install esp files, use the following command to set it yourself There shouldn’t be any issues as the esp file only modifies a single global, and therefore compability should not be an issue. *Optional* If it doesn’t work, reassign the settlers to a different set of food, even the plant next to it. It should now be working, you may have to go to the settlements which have lots of food for it to start working, such as greygarden, or the warwick homestead, and you should see the food count rising. This esp file sets the max food per settler to 9999, which is more than you will ever need. I wanted to find a mod that did this, but there wasn’t any on the nexus, so I made my own.
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As many of you may know, the max food a single settler can harvest at one time is 6.
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